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Opening 20 Year Old Mage Knight Boosters
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Opening 20 Year Old Mage Knight Boosters

/ 10 min read

Cracking open vintage Mage Knight booster packs to build a party for solo dungeon crawling using official rules—and pulling a unique!

The Booster Draft Dilemma

I’ve been thinking I wanted to do a booster draft with these Mage Knight boosters, but realistically there’s just nobody I’m going to be able to play with. So I’m going to use the official solo rules and do booster draft style to get my party.

I’ll open these three right now—those will be my heroes for the solo rules. I’m still a little bit sick at time of recording, so this is a little Christmas time treat for myself.

First Pack: A Unique!

If I remember right, there’s definitely a hero in each one, and you build a 100-point team. Oh—we pulled a unique right off the rip! Hell yeah, Azo Tento’s Reaper. This is a unique in Mage Knight. Very cool. It’s crazy to be ripping uniques all these years later.

This is a Secrets of Cairo thief if I remember correctly. Yeah, stealth, sneak attack, dodge. So that’s good—we got our thief, our guy to open up treasure chests. Obviously we’ll need that.

What else? A pot belly gremlin and a wear saber-tooth cat. Sweet, those will be good. Pot belly gremlins are such a pain in the ass to destroy.

Second Pack: The Mage Blaster

This time we got Medusa—a good mage blaster. And Norforthought—we got to stay away from the thoughts. This guy gets very good once he turns level three. It’s always cool playing with the trolls.

Oh, we got a broken Medusa sword too. So far, if that last guy is a melee guy, we’re going to have a pretty well-rounded team here. Got a skeleton archer, mage spawn pool. Those are looking pretty decent.

Third Pack: Building the Team

Boom—there’s the wear saber-tooth cat. Pretty sick! I actually wanted both of these two for the collection. I needed them on the rebuild. And getting a unique is always cool—was always impossible pulling uniques out of packs as a kid.

We got a pretty decent chunk. If we were playing in a draft, we’d be coming in pretty hot honestly because these guys can’t be shot, and these guys get stronger as they go.

The 97-Point Party

So he’s 32 points, he’s 35—that’s 67—and then this guy’s 30. So we’re at 97 points for three dudes at level two. We have two thieves. This guy’s just kind of a beast—he gets magic blast so he can shoot through walls. He’s tough and also has a 10-3 in melee.

He’s going to be our bruiser while these guys are sneaking and stabbing and opening up treasure chests.

The Strategy

This guy and this guy are actually pretty much the same—this guy’s literally just a better version of this guy. But this guy’s stats get pretty hard to kill. 10 movement is no joke. 10 attack, sneak attack, and then 17 with dodge. He could be very hard to actually damage.

I’m probably not even going to worry about giving this guy experience points to level up. I’m just going to dump all my experience into our bruiser to kill stuff because once he gets going—and we want to keep him alive.

This guy’s kind of expendable. We don’t really care about him. The other guy will probably get our first level because he gets that 10 movement. He starts already pretty high at nine, but when he goes to 10 with nine attack, he’s going to be able to run around grabbing treasure, disarming traps, and getting out of the dungeon.

Here’s our heroes—this will be fun!

Transcript

What’s up? So, I’ve been thinking I wanted to do a booster draft with these Mage Knight boosters, but realistically, there’s just nobody who I’m going to be able to play with. So, I’m going to use the official solo rules, and I’ll I’ll do booster draft rule style to get uh my my party. So, I’ll open these three right now. Those will be my heroes for the solo rules, and I’m just going to jump in it.

I’m still a little bit sick at time of recording, so I’ll probably jump in it, run through, and actually like do the the playthrough. This is a little Christmas time treat for myself. And then hopefully uh by the time I upload this, my voice is back. So, here we go. See, I know if I remember right, there’s definitely a hero on each one.

And then you build a 100 point uh 100 point team. And then um if we we Oh, we pulled a unique right off the rip. Hell yeah, boy. Azo Tento’s Reaper. This is a unique in Mage Knight.

Very cool. Cool. It’s crazy to be ripping uniques all these years later. Uh this is a Secrets of Cairo. I haven’t actually played with him, but I remember he’s a thief if I remember correctly.

Yeah, stealth sneaky attack. Dodge. So, that’s good. We got our thief. We got our guy to open up treasure chest.

Treasure chest. Obviously, we’ll need that. See what else we got in here. A pot belly gremlin and a wear saber-tooth or a wear cat. Sweet blue.

Yeah, those will be good. Uh these guys pop gremlins are such a pain in the ass to destroy. Very cool off the first one. Let me make sure. Yep, there’s nothing else in there.

Uh this time we got Medusa. Oh, a good mage blaster. Uh nor forthought. We got to stay away from the thoughts. This guy, this guy gets very good once he turns level three.

It’s always cool playing with the trolls. Oh, we got a broken. Oh, that’s for the Medusa sword. All right. So far, if that last guy is a melee guy, we’re going to be having a pretty well-rounded team here.

Treasure chest. Another cat archer. Mage spawn pool. Those looking pretty decent, but I’ll probably I’ll probably tap into my collection for the actual mage spawn. Oh, we got a range guy who’s not very good.

This last one’s stuck up in there. All right. Boom. What do we get? S.

There’s the wear saber-tooth cat. Uh, so pretty sick. I actually I wanted both of these two for the collection. I needed them on the rebuild. Um, and uh, getting a unique is always cool.

Pretty cool to get that on camera. Was always impossible pulling uniques out of packs as a kid. Uh, skeleton. Cool. I think we got a pretty we got a pretty decent chunk, but like this is all we would need.

So, if we were playing in a draft, like we would coming in pretty hot on a draft, honestly, because like these guys can’t be shot. Uh these guys get stronger as they go. We got a good It’s It’s actually important to have low points because you sometimes won’t even be able to put anybody out. Um but these guys, so level two, I never Oh, this guy’s a thief, too. But interesting.

[snorts] So, he’s 32 points. He’s 35, 67, and then this guy’s 30. So, we’re at 97 points for three dudes at level two. Uh, we have two thiefs. Uh, this guy’s just kind of a beast.

Um, he gets magic blast, if I remember correctly. Yeah, he gets magic blast so he can shoot through walls. Uh, he’s tough and he also has a 10 three in melee, too. [clears throat] So, he’s going to be our our bruiser while these guys are sneaking and stabbing and opening up treasure chest. Uh, here, let me show you.

Here’s our heroes. This will be fun. This is definitely way different than what I would have played. Actually, I would have played this guy uh back in the day, but I would not have played actually. I think I did play this guy.

Um here’s our unique if you’re curious. Uh she flies and sweeps and has a pretty big front arc. Uh the rest of these guys, cats wear cats. They get stronger as they’re damaged. Uh, Medusa, the broken one, uh, has venom, which is actually pretty could like really mess up our thieves.

Uh, this guy just little gremlin that can’t be shot to be annoying. Um, skeleton archer. Uh, a lot of these guys can be pretty deadly in early levels, especially this cuz like eight attack for three damage is no joke when you’re this low on the dial. And then these guys, these two have very high defenses. And then this thing right here is like could like wipe the whole party once it gets going 11 attack.

It can charge. Pretty crazy. All right, cool. So, let’s um I’m going to get my tiles and we’ll get to building. Okay, so before we get started, just to give you a little bit of idea of my strategy.

So, these guys, if let me make sure you can see their dials. They’re actually pretty much like this guy’s literally just a better version of this guy. Uh this guy does have an 8 in ranged attack. Uh but again, like it doesn’t really matter that much. And they have sneak attack.

So, I I guess like this guy could do some damage and he’s broken, too, which is crazy. Nothing that really matters. Uh, but this guy’s stats. This guy actually gets pretty hard to kill. And he like 10 movement is no joke.

10 attack, sneak attack, and then 17 with dodge. Uh, he could be very hard to actually damage. But this guy is pretty much the same from like he gets he goes from 8815 to 81016. So, I’m probably not even going to worry about giving this guy experience points to level up. I’m just going to dump all I’m going to dump all my experience into this guy or our bruiser to kill stuff because like he once he gets going like and once we we want to keep him alive too, right?

So, this guy’s kind of expendable. We don’t really care about him. Uh we’ll level this guy up first and like just dump it all into him and then this guy we might we’ll probably level up. He’ll actually probably get our first level because he gets that 10 movement. He starts already pretty high at nine, but when he goes to 10 and then nine attack, uh, he’s going to be able to run around grabbing treasure and disarming traps and then getting getting out of the dungeon, right?

Which is pretty important. Um, so I don’t think I’ll probably like he’ll be the next person I max out, but so I probably won’t touch this guy unless I need to heal him for some reason. But then otherwise, uh, I will be maxing out this guy, using him to grab treasure, and this guy was taking shots. I need to double check on the rules if sneak attack works with range. Uh, if sneak attack does work with range, then he could actually be pretty nasty.

Uh, but I’ll double check that before I get started.

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