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Kingdom Death Monster: Settlement 1 - Episode 1
Kingdom Death

Kingdom Death Monster: Settlement 1 - Episode 1

/ 23 min read

The first showdown against the White Lion in Kingdom Death Monster - learning combat, critical wounds, and the harsh reality of this brutal game.

The First Showdown

Time to fight the White Lion. The AI attacks tell you the process of picking a target—closest threat facing and in range, or closest threat in field of view.

Side note: I thought about getting pimped out dice, but the font on the included dice is really cool. Rolling with them.

Combat Mechanics Learned

Monster Attacks

  • Speed is how many dice the monster rolls (not movement)
  • Each hit triggers a hit location roll
  • Taking damage to the head immediately knocks you down (I’m using Warmachine knockdown tokens—no way I’m laying these models on their side)

Survivor Attacks

Each survivor can use different attack profiles:

  • Founding Stone - Lower accuracy requirement but meant to be thrown once
  • Fist and Tooth - Higher accuracy needed (8+) but is Deadly, giving better crit chances

The Critical Wound System

Sophia went for the Fist and Tooth attack, rolling two dice looking for 8+. She got a 9—a critical wound!

The hit location card showed a reaction, but because it was a critical wound, we cancel the reaction. The result: we hacked off the monster’s hand! I could spend one survival to gain permanent +1 strength.

This stays in play as a permanent wound. Very cool mechanic.

The Reality of Kingdom Death

Poor Tmicus got mauled. After taking hits to both arms and needing to roll on the severe injury table… he rolled a one.

You die of shock. Your vision fades along with the sight of your mangled, armless torso.

Wow. That’s savage. You don’t want to roll ones on injury tables.

The Turning Point

With no AI cards left, we just needed to survive one more basic attack. Sophia took hits—one to the head triggering an injury roll.

A nine: Shattered Jaw. She can no longer consume or encourage. Permanent injury. Plus a bleeding token.

But she stood back up, took out her stone, and rolled the final wound. The lion is dead.

Final Thoughts

That felt awesome. The fight was actually pretty quick—probably would have been 15 minutes if I knew what I was doing.

Very meaningful to actually hit the lion. It’s pretty hard to hit and do damage.

Our hero Sophia the Strong now has +1 permanent strength but no jaw. I think that’s really cool character development through pure gameplay.

Resources Gained:

  • Four White Lion specific resources
  • Four basic resources (monster hide, monster bone)
  • One new survivor to replace Tmicus

I’m hooked already. Time to learn about the settlement phase.

Transcript

All right, I think we’re I think we’re there. I think we’re looking pretty good. All right, so we start with the claw attack and with the AI attacks, it tells you the process of going through and how you pick a target and then the the sniff attack is on the actual monster’s card. So, uh closest threat facing and in range there isn’t, but closest threat threat in field of view. It could be any one of these uh any one of our four characters because they’re all in field of view right now.

Uh he can move six. So I’m also here’s the this is the monster card where it tells you uh a little bit about everything. We’re currently level one. We’ve already built the deck. There’s his instinct and then there’s the thing in the back for a basic action, too.

Side note, I thought about grabbing different uh like pimped out dice, but the font on these is really cool. Like I love this font. Uh so I’m going to roll with them. Okay, here we go. Uh dice box so we can see.

I probably need to do something better for that next time. So the line will turn to face our target and then move one, two, three, four, five. Uh he’s going to let’s see who is he going to hit to keep it fair. Um, odd numbers he’ll attack her. Even numbers attack him.

Uh, that is an odd number. So, going at the dude. Now, we look we look at our card. Do we look at our card? There we go.

So, oh, wait a second. Yeah. Okay. So, the speed is not their movement speed. That is how many dice you roll.

So, we’re going to roll two d10s. We’re trying to get a two or higher on each of these d10s. And when we get a hit, that’ll trigger another roll. So, two d10s. Oh, we got one hit.

So, that’s that five. This one misses luckily. Uh, so now because we had one hit, we roll our hit location damage dice. Uh, this is the head. So, we don’t have any armor on our head.

This is poor Tmicus. So, he takes just on our card here. I’m going to check this box next to head and he’s immediately just knocked down. Okay. I don’t know if there’s I don’t know if there’s official knockdown tokens in the box or whatever, but I’ve got these right attached to my table.

So, he’s knocked down. Uh, and that is it for the lion’s turn. Yeah. So, in the rule book, it says to turn your model and like physically lay it down. That’s a no for me, dog.

So, we’re definitely going to be using the War Machine knockdown token. All right, we’re going to try to crack back at the lion here. Uh, we have We’re going to start Sophia here. She has two attacks that she can use. Uh, she has the fist and teeth, which is like unarmed combat.

So, uh, this is a little bit stronger of an attack than our founding stone. So, let me let me show you what I’m talking about here. So, this is our character dashboard. Let me turn our light off. Uh, so we can use the founding stone to attack, which I think is really meant to just be kind of thrown once and then you lose it.

So, I don’t know if there’s a benefit to holding on to it. So, I really don’t want to throw it and lose it. But, our fist and tooth attack is a little bit we have to roll an eight or higher to hit with it. But, it is deadly. So that means we we just have a better chance of hitting a crit with it.

So there’s there’s a little bit of a trade-off either way. So do we fish for crit? Hopefully get a crit or do we go with like lower overall hit, which which I kind of like. So she’s going to try to get this crit. She’s going to try to bite this lion.

So the speed is two. So we roll two dice and we’re looking for eight or higher. Uh if we get a nine or a lantern, which is the 10, uh it counts as a crit and there’s a crit wound. So, we’ll see here. But, uh we’ll see.

Oh, we got a nine. So, that’s a crit. Luckily, I missed the box the first time. Caught it. We got that nine.

So, that is a critical wound. Okay, this is important for crits. Uh you get one survival point when you name your character. So they get one survival point when they have a name. So now because we crit the lion uh we get something.

So failure instinctively striking back the white lion’s oddly human hand darts forward. Perform a basic action and target the attacker. So, she’s going to get attacked back, but because of it was a critical wound, we cancel that reaction. So, she doesn’t get attacked back. We hack off the monster’s hand.

I can spend one survival to treasure this moment and gain plus one permanent strength. Uh, permanent injury is the lost hand affects some AI cards. That’s pretty cool. So, this stays in play. Uh, and I believe this goes to the wound stack.

Or actually, no, this stays over here. So, let me show you this over here. Gonna swing you over. So, because that is a permanent wound, it goes here now. And Sophia gets a permanent plus one strength, which I mark on her calendar.

I’m just going to put a plus one on her character sheet for now. Very cool. Very cool. And I think I could have used my survival on him to dodge, but I’m not going to. He’s just knocked down.

He’s a simple. He didn’t know he could dodge. That’s how we’re going to play it. So, for his turn, he can’t do anything at the end of He can dodge while he’s knocked down, but he’s not he doesn’t get to do anything this turn. He’ll be he gets back up at the end of the monsters ne next next turn which is pretty cool.

So now we’re on we’re on to the next guys over here. Uh same thing. So these they can only move five. So they can’t even really get over here. But they’re going to try to get to his blind spot.

And because we can only move in cardinal directions. One 2 3 four five. One two three four five. So that’s all they get to do. I’m kind of maybe thinking about chucking his founding stone at him, but it’s whenever I see it goes back in the box permanently for this campaign, I’m worried about what it can do.

So I don’t know if that fear is unfounded. Like I don’t know if they can turn into something later. Uh if I can do something with them later or if it’s truly just a one-time throw because it’s an automatic hit that inflicts a critical wound. Um I don’t know. I don’t know.

We’re going to save it. We’re going to see. We’re going to see what happens here. So, now my my hero’s turns are over and I think that’s it. Let’s see.

I got something very important that I almost just missed. I’m swinging over here because we wounded with the crit wound. We take this AI card. We don’t look at it. we just pick it up and we put it in the wound stack.

And now the AI cards represent the monster’s health. So when that AI deck has no cards in it and they’re all in the discard wound stack, uh that that means we beat him. Um the ones that are actually in the AI discard stack, like the claw right here, those will get shuffled back in as we keep going. That’s really cool. That’s a really cool mechanic.

All right, back to the action. I’m officially at the point in the rule book where uh I’ve read through I’ve read through all the all the rules and it’s boom. We got to finish the showdown. We have two options. Uh everybody everybody lives or everybody dies.

So we’ll go from there. All right. Lion’s turn again. So we flip over our AI card. It is Maul.

So victim of grab. Last round. There was no victim of grabbed. Oh, closest knockdown survivor in range. So, there is somebody knocked down.

So, he’s going at the guy who’s knocked down. So, two speed roller dice. Um, I don’t think monsters can crit the heroes, but let me double check that. All right. So, I uh I was playing through.

Didn’t realize I didn’t record. We’re real professional here. Rolled a body hit. rolled a hand hit. They’re three damage each on our knockdown guy because our mall targets closest knockdown.

Uh I am gonna use the one survival to dodge the body hit, but he’s going to take two hits on the arm and now there’s a third hit and uh we don’t have a third box on our character sheet. So now what happens is we have to roll on the severe injury. Okay, so now I found the injury tables in the rule book. It’s on page 86. So now I’m going to roll this red one just cuz seems thematic.

A one. Hopefully that’s good. Oh no, that’s not good. Yeah, that’s terrible. You don’t want to roll ones on your injury table.

Uh, you die of shock. Your vision fades along with the sight of your mangled, armless torso. Uh, this guy is dead. Bye-bye, Ticus. Wow, that’s savage.

So that’s crazy. That’s cool. So, you don’t want to roll one. Rolling one on an injury table is very bad. Five to a kiss.

Uh, cool. I see. All right. I get I get what I’ve heard about this game now that it’s lethal. Pretty cool.

So, that’s how that goes. All right. It’s character’s turn again. Uh, Sophia the Strong is up again. She She is not going to Do we tempt Fate?

Do we try to fish her another crit? Do we go for sevens? Uh, she’s going to She’s going to try to bite this line again. She’s ferocious. So, we got two dice.

We’re rolling for eights or higher. Nine or 10’s crit. So, we’re pretty much we’re going to get a crit or nothing. Uh, we got nothing. So, she misses.

Nothing bad happens to her right now for missing. But now these two are going to be able to come in to the blind spot and get plus one to our roll effectively. And let me just double check that. See, it’s kind of funny. In the other video, the guy that died is the guy that I couldn’t stay on his base, so he just kept wanting to get knocked over anyway.

Uh, it is funny the foreshadowing up there. Okay. So, I’m just double I’m making sure. Uh, yeah. So, if you’re in the blind spot, you get plus one.

So, she’s going to go one, two, three, four, five. Come up. Uh, so now she’s going to also do unarmed combat because now she only needs a seven. So, we’re going to or actually no, we’re going to try. She’s going to use the melee form of the founding stone.

So, we just we hit on sixes cuz I don’t want to keep I don’t want to keep missing this guy. So, we’re looking for sixes or higher here. Let me put this over here so I can actually see it. Sixes are higher. Ah, we would have got one crit.

So, we hit. So, now we take we come over here. Swing you over just so you can see what I’m what I’m doing. I won’t do this every time. So, now hit location.

We go here. Here we get the beast head. So she she hits him in the head from behind him and you clip the tensed muscle of beast heel. So wow, they knew I was behind him. That’s kind of crazy.

I thought it said head. It says heal. That’s pretty cool. Good luck. You clip the tensed muscle of the heel.

Uh if it was a critical wound, uh he becomes knocked down. But this is a persistent injury. when the white line starts its movement. Let’s see. So, this is I think I think only the critical wound part like if we were to crit it, then it becomes a persistent injury, but let me double check.

Okay, so I just double checked. Um, if the the critical wound is separate from the persistent injury. So, now we have to roll to see if we actually hit it. So when we look at the white lion monster card, the level one, it has six movement and six the first for the first story level one, he has tough six. So we’re trying to roll higher than a six.

And then we we go and our strength our strength is just currently at zero. So she is just trying to roll a six or higher. Uh, and because she used the founding stone, which gives plus one or one strength as the founding stone, we’re looking for a five here. So, we’re looking for a five to actually wound this guy that does not wound him. So, uh, this just goes into the discard pile.

Um, he doesn’t get a persistent injury and we don’t get to add a wound. Uh, so we hit him, but we didn’t actually wound him. All right. So, not off to a great start. All right.

This guy’s gonna go one, two, three, four, five. He’s also going to come in. Um, he’s gonna We’re going to try to get some crits. I think it’s I’m realizing how important it is to get crits. He’s going to use fist and tooth.

We’re hit on a seven, crit on a nine or a 10. We don’t hit at all. All right. I think this line’s about to tear tear us up. Back to the lion’s turn.

We get Oh, he’s enraged. When this comes into play, draw an AI card. When enraged is in play, White Lion gains plus one damage token per monster level. A damage token increases the damage dealt on monster attack profiles. When a survivor suffers any dismembered inj severe injury or is killed, discard, and rage.

So, that goes over here in the dashboard next to the persistent injury. Um, it gets a plus one damage token, which I have in the box here. So, that there’s also a place to put the token. So, it’s got plus one damage. Uh, we draw another AI card.

I’m assuming this will see what our actual attack is. Chomp, closest threat, facing an end range. So, it’s going at Sophia the strong. This one’s only a speed one, though, luckily. So, it only gets to roll one dice.

It accuracy is two plus. So, we’re looking at twos. That is a hit. Uh after the hit, it is a head hunter. Always targets the head location.

So, uh cool. She is out of survival because she uses survival to hit. So, this is going at the head. Uh, she takes the the one hopefully it’s one damage. Yeah, it’s one damage.

So, because she gets hit in the head, she is now knocked down. All right, that is the lion’s turn. This This goes in our AI discard card. Back over to the heroes. She can’t do anything because she’s knocked down.

These guys are here. We’re fishing for Chris again. going in with fist and oh actually there’s more to think about because like with the founding stone we have that plus one. Yeah, I think we won’t fish for crits. We’re just going to try to hit and have a better chance at wounding.

I just realized the founding stone has a better chance at actually wounding if you don’t roll a crit. Okay, let me think about the math real quick. All right, so when you’re behind them, you hit on a six and then you get plus one to wound. So, I think when I’m behind him, it’s not worth trying to fish for the crits because I’m effectively it doesn’t really give us any kind of bonuses at that point. When we’re in front of him, we should use fist and tooth because we’re still really just trying to get a nine and a 10 and then the strength doesn’t matter.

But because we’re behind him, he’s easier to hit. We want to make sure we actually wound when we hit. So, we’re coming in. This is This is Zorcus now. coming in with his stone looking for a seven.

He doesn’t get it. He was actually looking for a six and he still didn’t get it. She’s going to come in looking for sixes. We would have crit, but we got we got two hits. That’s perfectly fine.

So now uh we draw one hit location for each one a hit. Uh, and now we are going to attempt a wound. We’re looking for fives here on the first location. All right, we hit it. We do win it.

Um, oh, what did it say? The monster roar. Oh, that’s a reaction if we fail. I think, let me make sure. Or is that just happened?

All right. If uh Okay, so that happens after the wound attempt and any successful wounds occur. So if we were to have failed to wound that, then that failure would have happened. But because we were successful, uh he’s wounded. This is a persistent injury.

Uh only if it’s a crit. So, if we would have crit him, and I’ll put it here. So, if we would have crit him, it would have blown the draw off no matter what. But now, because we just wounded him, we roll a d10. If it’s a five up, he gets this persistent injury.

That is a 10. So, his jaw is gone. He gets plus one courage and plus one survival like that. Uh, I don’t know where my courage Oh, wait. Plus one courage.

All right, plus one courage. The draw is busted off. This we put a AI card in the wound stack. Feeling pretty good. I feel pretty great about that.

So, now we’re on to this one. We got to see if this one wounds. We’re looking for a five up. That one also still wounds. This is a debilitating soft blow to the or a debilitating blow to the soft belly.

This is also a persistent injury. The white lines intestines hang from the wound in its gut, dragging on the floor. At the start of every monster turn before it draws an AI card, roll a 1d10. On a result of one, the monster suffers a wound. That’s great news.

Uh, so we put another AI card in the loom stack. Back to the lion’s turn. So now it doesn’t have its hand. It doesn’t have its ma. And we roll at the start of its turn.

If we roll a one, it takes another wound. There we go. We rolled a one. So, it takes another wound. So, I just take an AI card off the deck.

Oh, that was the last wound actually. So, we killed him. Last wound. No wounds. We have defeated the lion and we only lost one dude.

That’s pretty cool. That really felt awesome. That was a very quick fight, but uh very cool. I feel like maybe did I do anything wrong? Let me go back and check the rules.

Uh I just want to make sure. I I guess we did lose the survivor, so we one guy got killed, so that’s probably going to hurt us pretty bad, but feeling feeling pretty good. >> Yeah, I almost did cheat. We actually we have to wound him one more time. Uh so when when he’s wounded and there’s no cards in the stack, that’s when he actually dies.

So now I think because there’s no AI cards in the stack, we have to use just the basic action. So closest survivor move and attack the target. So he is looking at this. Uh so she is strong. She is down.

This has a speed of two two plus accuracy. She has no survival so she can’t dodge. So hopefully this doesn’t hit her in the head. Both of those are hits of course. So she takes one in the head, one to the body.

Uh so the body is not a big deal. the head one though. We now have to roll on the injury table to the head. So, we gonna We beat the line. We’re going to be able to beat the line hopefully.

But now we’re back to page 86. And I am very scared about what is going to happen to her. All right. We definitely don’t want to roll a one here. I’ve learned that.

A nine. But maybe rolling high is good. Shattered draw. You drink your meat through a straw. You can no longer consume or be affected by events requiring you to consume.

You can no longer encourage. This injury is permanent and can be recorded once. Gain one bleeding token. So, she is the strong and silent type now. That’s not funny.

So, now uh abilities and impairments. I’m assuming that’s an impairment. She has a shattered draw. Or is that once per lifetime? Uh, I don’t know.

I think we will I’ll just put it on abilities and impairments. Very sad. Okay. And she’s bleeding. So, we need to look up what bleeding does.

Okay, so a single bleeding token isn’t that big of a deal. If they get five, they die. So, uh hopefully we’re going to be able to kill him uh at the end of of this turn. So, now she is no longer knocked down. She is standing up.

She know she’s been biting this line and now her jaw got ripped off because she missed her last bite attack. So, now uh she’s staring him in the face. She her jaw is hanging from her. She’s going to have to use her stone now. She takes her stone out.

She now needs sevens or more. She gets one. Uh there is no wound card to pull. Uh I don’t know. Do I need to roll?

Okay. Yeah. So, we pull the hit location. The beast scapular deltoid. We need to beat We need to roll a five here.

She kills the lion. How fitting. I don’t even know what the rest of I’m not even going to read the rest of that. There’s no more wound wounds to pull. Our party has killed the lion, but at a great cost.

Licus is dead. Very cool. Uh, I’m hooked already. Uh, I don’t know. I probably like with the with the starting and the stopping of me like trying the like checking the rule book.

Uh, this could have been very fast-paced. I would say if I knew what I was doing like that first fight maybe would have only been like 15 minutes and I’m sure that’s by design. Very cool. Uh, it felt very meaningful to actually hit the line. It’s pretty hard to actually hit and do damage to him.

Sad about Tmicus. Sorry guy. Uh, I’m sure hopefully we’ll have a spot to we’ll have a chance to replace him in the future. Very cool that just off that first fight like our our girl right here has plus one strength but no jaw. I think that’s really cool.

I’m excited to see how this campaign goes. So now I’m going to read the rest of the rule book to see what I do next. And I’m going do this on on Sophia’s card just because she is the the hero of our story. So because she did she finished a hunt, she gets a hunt XP box filled in and everybody everybody else also does. Okay, so we get to draw four resources from the white line.

So I’m just shuffling these up. And now we get one, two, three, four. And we also get four basic resource cards. And I double checked, you still get four of each, even if somebody dies. So that’s pretty cool.

And now for basic resources, we get monster hide, monster hide, monster bone, and other monster hide. Okay, so I’m going to put these back over here. And also, because Tmicus died, we’ll remake his I’m just going to I’ll change his name pretty much because he didn’t really do anything. So, we get we do get to make a new survivor going into the next round. So, let’s >> All right.

So, now it’s settlement creation. So, uh I’m going to cut this video here, but I’m going to drop both on the same day. So come check me over at Smration.

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