Full Spectrum Dominance
Giacomo Pantalone and Federico Valsecchi's combined-arms sci-fi wargame for small scales. Infantry teams, vehicles and mechs on a 2 × 3 ft table, run off unit cards and a pool of activation dice.
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"My take on this one is coming soon."
What is Full Spectrum Dominance
Full Spectrum Dominance, or FSD, is “a miniature wargame for epic small-scale sci-fi miniatures.” It was created by Giacomo “Jack” Pantalone, known online as The Lazy Forger, and Federico “Feo” Valsecchi. Soon after its first release it won the OnTableTop Choice Award 2022, and it was crowdfunded in February 2023.
It’s a combined-arms game. Vehicles and mechs move one at a time, and infantry move in small teams, either as grouped figures or multi-based stands. The pitch is that you fit two armies and a whole battlefield on a coffee table, as small as 2 × 3 feet.
The setting is a not-too-distant future with no faster-than-light travel. There are six playable factions: the Tech, the Enlisted, the Union, the Conglomerate, the Reclaimed and the Corsairs.
How it plays
- Unit cards. Every unit is a card with four stats: Command, Defense, Save and Move. Damage is tracked on the card too.
- Activation dice. Each player has a pool of 12 six-sided Activation Dice. You roll them at the start of a round, then take turns spending them to activate units, fire special actions and play Support cards. The number rolled matters, since some card slots only take certain results.
- Command. A unit with a Command value can activate others with it as a coordinated group.
- Reserves. Part of your force starts off the table, and bringing in reinforcements is part of the game.
- Mixed combat dice. Weapons roll different types and numbers of dice (d6 up to d12) to cover a wide range of weapons and targets.
- Distance Units. Everything is measured in DUs, which you set to suit your scale. For 6–8mm figures 1 DU is 3 inches.
A first game is a 40-point list. Normal missions are 60 points, and the Blitz format is a quicker game without the reinforcement rules.
How to start
- Get the rulebook. It’s a $10 PDF on MyMiniFactory. It’s a living rulebook, and buyers download each new version for free. Version 1.7 came out on 5 May 2026. The designers say a physical release is in the works for later in 2026.
- Use the minis you have. FSD works at any scale from 3mm to 15mm and over, and the site says you can play with any models or even cardboard tokens.
- Or print the official range. The Lazy Forger sells the models and a lot of terrain as STL files on MyMiniFactory. They’re about 1:300 to 1:250, with humans around 8mm tall. There’s a free pre-supported 6mm sample, and the site gives 140% for 10mm and 240% for 15mm. No printer? The site keeps a list of authorized printers.
- Gather dice and tokens. Each player wants 12 Activation Dice in their own colour, plus at least six d6, three d8, three d10 and two d12 for combat. Any tokens will do.
- Clear a small table. 2’ × 3’ for a standard game with 6–8mm minis, or 2’ × 2’ while you learn.
The Getting Started page has recommended Blitz lists, and the resources page links the official army builder and a quick reference sheet.
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