A new way to paint skeletons
A bone recipe I found by accident on an Infinity commission: blue and orange ink under an airbrushed skin tone, then stippled white. Skelly Joe, about four hours.
How to Create a Dolmenwood Character
A complete walkthrough of creating a Dolmenwood character—rolling stats, choosing a class, determining background, moon sign, and equipping your adventurer.
Dolmenwood Players Book Flip Through
A comprehensive flip through of the Dolmenwood Players Book—covering races, classes, character creation, and what makes this TTRPG setting so special.
Using Tarot Cards & Casting Bones to Create Deeper Roleplaying Characters
My esoteric process for creating deeply personal RPG characters using planetary influences, bone casting, and tarot readings—embracing the synchronicity.
Dolmenwood Official Figures
A closer look at the official Dolmenwood miniatures from the Kickstarter, two days after the full unboxing.
Dolmenwood Unboxing
Unboxing my Dolmenwood Kickstarter delivery—books, dice, maps, miniatures, and rolling up a character with the official dice.
Solo Roleplaying Session 0 Part 1: Intro to the System
Crown and Skull intro—Newtonian solids only, Runehammer quality, player-facing rolls, and why this system is perfect for solo play.
Kingdom Death Monster - Lantern Year 5
Lantern Year 5 in our KDM campaign—fighting a second Screaming Antelope with upgraded survivors, dealing with permanent injuries, and pushing toward the mid-game.
Kingdom Death Monster: Butcher (Part 2)
The conclusion of our first butcher fight—restarted after discovering rule mistakes, featuring Hack City, two survivor deaths, and a hard-won victory via death blow.
Kingdom Death Monster: 1st Butcher Fight - Part 1
Part one of our first butcher showdown in Kingdom Death Monster—a terrifying boss fight that claims our archer's life and pushes our survivors to the limit.
Kingdom Death Monster: Lantern Year 4 Settlement Phase
The Lantern Year 4 settlement phase after the antelope fight—lights in the sky, innovating paint and sculpture, rolling twins from intimacy, and preparing for the butcher.
Kingdom Death Monster: Antelope Fight
Our first Screaming Antelope showdown in Kingdom Death Monster—a blind playthrough with 3D printed terrain, new survivor builds, and a no-casualty victory.
International Lego Day and KDM Episode 6
Starting the Lego D&D game development journey, plus another successful White Lion hunt with great resource pulls in Kingdom Death Monster.
Painting and Ranting about Game Design
Glazing purples on Maximus while rambling about designing a solo Mordheim-style skirmish game—thoughts on HP alternatives, attrition systems, and what makes games tick.
Lego D&D Prep
Prepping to DM for my kids using the Lego D&D set—building the first scene, reviewing the Red Dragon's Tale adventure, and reminiscing about my history with every edition of D&D.
Mage Knight Dungeons Solo
A full solo playthrough of Mage Knight Dungeons using custom rules, exploring mechanics for potential game design inspiration.
Hobby Vlog Day 95
Finishing up Dolmenwood character sheets and discovering the Langston Mastiff rules for the hunter's animal companion.
Hobby Vlog Day 79
Support removal day, organizing the hobby dungeon, and exploring the Book of Antithesis for incorporating occult practices into solo RPG play.
Loose Ends and Crown & Skull Session 0
Creating characters in Crown & Skull for a solo campaign, making pixel art, and getting the airbrush working again for the painting journey ahead.